AI Insights · Timothy · October 2025
Top Educational Games Performance in Egypt Q3 2025
Explore the performance of the top educational games in Egypt during Q3 2025, featuring trends in downloads, revenue, and active users.
In the third quarter of 2025, educational games in Egypt showed varied performance metrics on a unified platform, encompassing both iOS and Android data. Here's a detailed look at the top five educational applications, based on data from Sensor Tower.
Lingokids - Play and Learn from Monkimun Inc experienced fluctuations in weekly revenue, peaking at approximately $1.2K at the end of July. Downloads saw a decrease mid-quarter but ended with a slight rise to 1.5K weekly downloads. Active users showed a downward trend initially but stabilized around 36K by the end of September.
Keiki Learning games for Kids by BENIPOL LIMITED saw a significant spike in downloads, especially in early September, reaching over 7.8K. Revenue showed a modest increase, with figures around $370 by the quarter's end. Active users mirrored the download trend, peaking at 5.9K in early September.
LogicLike: Kids Learning Games from Massiana maintained steady revenue, hovering around $200 weekly. Downloads increased throughout the quarter, reaching 6K by mid-September, while active users grew steadily, peaking at 11.5K.
Bebi: Baby Games for Preschool by Bebi Family Games encountered a steady decline in downloads, ending at 3.5K. Revenue varied, with a high of $362 in late September. Active users remained high throughout the quarter, stabilizing around 118K.
Buddy.ai: Kids Learning Games from MyBuddy.ai had a stable download pattern with a noticeable peak of 9.1K in early August. Revenue showed a declining trend, ending at $56 by the end of September. Active users fluctuated, closing the quarter with approximately 14K.
For more detailed insights and data, visit Sensor Tower.